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The Mathematics of Games and Puzzles: From Cards to Sudoku

The Mathematics of Games and Puzzles: From Cards to Sudoku

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The Mathematics of Games and Puzzles: From Cards to Sudoku

Course No. 1401
Professor Arthur T. Benjamin, Ph.D.
Harvey Mudd College
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4.6 out of 5
46 Reviews
89% of reviewers would recommend this series
Course No. 1401
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What Will You Learn?

  • Learn simple, card-counting techniques to improve your chances at winning Blackjack.
  • Explore the mathematical backbone of Texas Hold'em to make proper wagering decisions.
  • Discover a simple, eight-step tool using math that will help you master a Rubik's Cube.
  • Draw connections between math strategies and winning game strategies for chess.

Course Overview

For thousands of years, games and puzzles have been an enjoyable and rewarding aspect of human civilization. They tease our brains. They challenge our memories. They strengthen our competitive skills. And whether it’s chess, poker, or Sudoku, most games have this in common: Everything you need to win is rooted in mathematics.

Using nothing more than a simple grasp of math, you can discover optimal ways to win games and solve puzzles with the speed and accuracy of professional players—many of whom attribute their professional gaming success to mathematical strategies. By using math as a unique lens through which to explore some of the world’s most popular games, you’ll

  • improve the ways you win games and solve puzzles;
  • better understand exciting concepts in everything from algebra to probability to game theory;
  • make better decisions and take calculated risks in personal investing and other real-world situations;
  • keep your mind active and sharp at any age; and, perhaps best of all,
  • discover whole new levels of enjoyment with games you only thought you knew how to play.

Join award-winning Professor Arthur T. Benjamin—one of The Great Courses’ most popular instructors and a veritable mathemagician at making math enjoyable for everyone—for an in-depth look at new, better, more math-oriented ways to play and win games in The Mathematics of Games and Puzzles: From Cards to Sudoku. In just twelve 45-minute lessons, you’ll learn a rewarding set of skills you can apply to countless games and puzzles, whether you’re playing them in your living room or in a crowded casino. You’ll also learn that behind even the simplest games lies proof of just how beautiful and far-reaching mathematics is in your everyday life.

A Math-Centric Way to Play Games

With the same characteristic excitement that has won him the acclaim of countless of our lifelong learners, Professor Benjamin covers a range of games, puzzles, and brainteasers that we’ve all played, tried to play, or wanted to play at some point.

  • Zero-sum games: Many of the most popular games are what mathematicians and strategists call zero-sum games, or contests against an intelligent adversary whose aims oppose yours. Alongside Professor Benjamin, you’ll uncover math-centric, proven ways to succeed at backgammon, poker, and even a simple game of rock-paper-scissors.
  • Games of chance: Many of us are intimidated by casino games. And if we’re not, we’re always looking for ways to stay ahead of our opponents. In addition to revealing the surprising math behind roulette, craps, video poker, blackjack, and more, Professor Benjamin offers invaluable tips on improving the way you bluff, wager, and count cards.
  • Classic puzzles and brainteasers: Whether it’s Sudoku, peg solitaire, or even a Rubik’s Cube, puzzles can be as frustrating as they are entertaining. What math tools can help you fill a Sudoku grid without ever guessing? How can you solve a Rubik’s Cube as if it were second nature? Find out all this and more in several lectures devoted to mastering puzzling challenges.

The Mathematics of Games and Puzzles takes an elementary mathematical approach to understanding how each game and puzzle is played and won. While the mathematics in this course is detailed, Professor Benjamin always makes sure to break down the complexity into simple language that anyone eager to learn can grasp.

Discover the Tips and Tricks of Champions

These lessons are also packed with dozens of specific tips, tricks, strategies, and methodologies for getting the best of your opponents, improving your technique, increasing your chances of winning, and much more. You’ll get an invaluable toolkit to take with you every time you’re at a poker table, in front of a chess board, or reading the morning newspaper.

  • When should you hit or stand in blackjack? If the dealer’s up-card is 7 or higher, then hit until your total is 17 or higher. If the up-card is 4, 5, or 6, then take no chances—not even when your total is 12.
  • In the poker game of Texas Hold’em, being dealt an ace-king is a strong hand, but it still loses to randomly dealt hands about one-third of the time. It even loses to a pair of deuces 53% of the time.
  • Frustrated with a Sudoku grid? Look for hidden singles (numbers that can only find one place to go in a row, column, or box). When you find a number with only two possible squares in a box, lightly pencil that number in both places and use it to try to solve other trouble spots.

Professor Benjamin’s lessons are filled with strategies like these; some for an entire game, others for a particular scenario, many of them straight from champion players. In putting this course together, he consulted with experts (including some world champions) at backgammon, poker, chess, Rubik’s Cube, and Sudoku, along with professionals in the casino gaming industry.

Improve Your Odds of Becoming a Winner

With this course, you’ll find yourself in the hands of a master instructor. Professor Benjamin is a past winner of the American Backgammon Tour and a firm believer that learning math should be just as fun and enjoyable as playing games. You’ll quickly see why Professor Benjamin has won three awards from the Mathematical Association of America, and why Reader’s Digest named him “America’s Best Math Whiz.”

And with the aid of helpful exercises and problems, detailed explanations of mathematical reasoning, visual breakdowns and animations of specific techniques, and more, you’ll find yourself eager to play along with Professor Benjamin and to return to these lectures any time you get the urge to play a game.

Insightful and entertaining, The Mathematics of Games and Puzzles is a fun-filled opportunity to engage with math, strengthen your mental skills, and increase the chances that the next time someone asks you if you’re up for a game, you’ll come out a winner.

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12 lectures
 |  45 minutes each
  • 1
    Let the Games Begin!
    Explore some general strategies for successfully solving simple games and puzzles. As you hone your skills at games and puzzles, including 20 Questions, Mastermind, Ghost, The Tower of Hanoi, variations of Tic Tac Toe, and Cram (a cross between checkers and dominoes), you’ll start seeing how mathematical ideas and concepts—including the strategy of working backward and the exploitation of symmetry—are essential to increasing your chances of winning. x
  • 2
    Games of Chance and Winning Wagers
    Turn now to games that rely heavily on chance and betting, such as roulette and craps, and learn how to evaluate the fairness (or unfairness) of games using the ever-important concept of expected value. Once you know if a game is to your advantage or not, you can use the Kelly criterion or the Gambler’s Ruin formula to help you decide your best wagering strategies. x
  • 3
    Optimal Blackjack and Simple Card Counting
    Depending on how you play it, blackjack can be the best or the worst game in a casino. Here, Professor Benjamin shows you how to get the best of blackjack before it gets the best of you. By taking you through scenarios of increasing difficulty to strengthen your skills, and by demonstrating the secrets of simple card counting, he reveals optimal strategies for knowing when to stand, when to hit, when to double, and when to split. x
  • 4
    Mixed Strategies and the Art of Bluffing
    What happens when you’re playing a game with an intelligent adversary whose goals are opposed to yours? You have a zero-sum game such as penny matching, rock-paper-scissors, and simplified poker. Discover how to use math to bluff, play unpredictably, and win these kinds of games through powerful strategies including the equilibrium strategy (which guarantees the highest expected payoff without allowing your adversary to exploit your approach). x
  • 5
    Practical Poker Probabilities
    Investigate the mathematical backbone of Texas Hold’em, one of the most popular traditional poker games. What is the probability your hand will improve before and after more cards are revealed? How do you calculate your “pot odds” to help you determine your proper wagering decisions? As you enhance your mathematical poker-playing skills, you’ll find the answers to these and other questions about this thrilling game. You will also learn simple and effective strategies for playing video poker. x
  • 6
    Expert Backgammon
    Mathematically trained players also have a decisive edge in backgammon, which trains you to make decisions in highly uncertain conditions. Professor Benjamin explains the rules of the game, the basic strategies for winning, the best ways to play your opening rolls, and how math constantly enters the picture—from figuring out the safest way to move your checkers to the all-important doubling cube. x
  • 7
    Games You Can’t Lose and Sneaky Puzzles
    The world of games is filled with scams. The trick: knowing the strategies behind how these hustles work so you can avoid being exploited (and learn some engaging insights into math at the same time). Explore the fundamentals of nontransitive properties through penny ante, Bingo, and games involving dice and cards. Then, get a lively introduction to some simple puzzles involving cups, coins, and toothpicks—and their surprisingly sneaky answers. x
  • 8
    Solving “Impossible” Puzzles
    Try your hand at some classic puzzles that have been driving people crazy for centuries involving sliding blocks, jumping pegs, and blinking lights—each of which deals heavily with odd or even numbers. Once you’ve learned some handy mathematical concepts and tools for solving these puzzles—including mod 2 arithmetic, vector equations, and mnemonic devices—these fun and exciting games won’t seem so “impossible” anymore. x
  • 9
    Mastering Rubik’s Cube
    It’s one of the most famous puzzles ever invented. But Professor Benjamin has an easy-to-learn, eight-step method for solving this mind-bending puzzle quickly and accurately—every time. After examining the mathematics behind the cube and pondering how many different cube positions are possible, you’ll follow him step-by-step through an algorithm (taught to Professor Benjamin by a world-champion cube solver) that, with practice, will have you solving any Rubik’s Cube in less than three minutes. x
  • 10
    Solving Sudoku
    What’s the key to solving Sudoku problems when you’re at your wits’ end? Training your mind to look for patterns and to use careful logic, just like mathematicians. This lecture is packed with helpful techniques and strategies for overcoming even the most difficult Sudoku grids. Among those you’ll learn about: crosshatching, miniboxes, naked pairs and triples, and the unique rectangle rule. These tricks can even be used to solve variations on traditional Sudoku puzzles. x
  • 11
    Mathematics and Chess
    Chess is more like doing real mathematics than almost any other game out there. You’ll get a quick overview of how the game is played; learn how to draw connections between math and chess; explore some classic chess puzzles and problems; tap into the power of strategies and tactics for the opening, middle, and end game; and get some insider tips that are sure to improve your game the next time you sit down in front of a chess set. x
  • 12
    Winning Ways—It’s Your Move!
    Finish this engaging series with a look back at the three categories that most games fall into (games where the last player to move wins, games where the goal is to be the first to create a structure, and games where the player who accumulates the most stuff wins). Cram, NIM, Chomp, Connect Four—play them all. Also, take a look at how computers play games—and how they’ve helped us become better players. x

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  • Downloadable PDF of the course guidebook
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  • 12 lectures on 3 DVDs
  • 136-page printed course guidebook
  • Downloadable PDF of the course guidebook
  • FREE video streaming of the course from our website and mobile apps

What Does The Course Guidebook Include?

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Course Guidebook Details:
  • 136-page course synopsis
  • Charts & diagrams
  • Suggested readings
  • Problems & solutions

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Your professor

Arthur T. Benjamin

About Your Professor

Arthur T. Benjamin, Ph.D.
Harvey Mudd College
Dr. Arthur T. Benjamin is Professor of Mathematics at Harvey Mudd College. He earned a Ph.D. in Mathematical Sciences from Johns Hopkins University in 1989. Professor Benjamin's teaching has been honored repeatedly by the Mathematical Association of America (MAA). In 2000, he received the MAA Deborah and Franklin Tepper Haimo National Award for Distinguished College or University Teaching of Mathematics. The MAA also named...
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Reviews

The Mathematics of Games and Puzzles: From Cards to Sudoku is rated 4.5 out of 5 by 46.
Rated 5 out of 5 by from I solved the cube I purchased this DVD for one reason. To solve a Rubik's Cude. I spent a few minutes a day over a few days and solved the cube. On my next attempt following the DVD instructions it only took about 2 hours. On my next attempt, exactly as showing in the video, made a few miss steps and had to restart from step one. But solved again in under 2 hours. My goal is to do it in minutes. I hope I do not wear out the video before I get to that point. Oh. I will go thru all of the other lectures. I love these DVD's.
Date published: 2017-07-01
Rated 5 out of 5 by from Excellent purchase This course was an excellent leisure time course. Dr. Benjamin did an excellent job of teaching how to be successful at Soduko and at Rubik's Cube. It was both interesting and challenging.
Date published: 2016-12-28
Rated 5 out of 5 by from a great value The course has tons information presented in an understandable and enjoyable fashion. The prof is really into it.
Date published: 2016-06-15
Rated 5 out of 5 by from When Math can be a lot of fun Wow, another outstanding by Professor Benjamin, I liked in particular his lectures on Black Jack, Video Poker and Sudoku. It is amazing what he achieved in only 12 lectures.
Date published: 2016-06-11
Rated 5 out of 5 by from This course teaches us a lot about the mathematics behind board games, casino games, card games, etc. Game theory is also used in real-world applications such as business, economics, statistics, and others, so this course is not just used for playing games but applicable in th real world. Professor Benjamin is a very engaging, dynamic professor who makes the course as fun as the games themselves.
Date published: 2016-03-01
Rated 3 out of 5 by from Title of Course is incorrect First, I want to make it clear that I enjoyed this course (as it is) a lot, and I learned quite a bit. However (and this is the reason for my giving the course only 3 stars). I think it needs to be made clear that the course is badly --and misleadingly-- misnamed. In short there is virtually *no* "Mathematics" in the course. Probably the best example is the lecture on the Rubik's Cube. The possibilities of using the cube for teaching and exploring real Mathematics is enormous; for example the cube is often used as an entry point for discussion of various fields in mathematics (such as group theory or combinatorics). But the only point at which "mathematics --or more properly "arithmetic"-- comes into the lecture is while calculating the number of possible "positions" of the cube. (This is typical of all the lectures, for example while calculating the number of possible Sudoku boards. Or in the lecture on Chess, where (despite the instructor's repeated insistence on the "mathematical nature" of the game) the only time numbers --let alone mathematics-- come up is in the rating of the value of the various pieces; e.g. Pawn=1, Knight=3, etc.) Now, I understand that a discussion on the real mathematics of these games is well beyond the scope of this course. (A discussion of the mathematics of Rubik's Cube would easily take up a full course by itself. Perhaps Teaching Company would consider a course along these lines?) And as I say, I enjoyed the course a lot, in particular the hints and techniques for solving some of the puzzles. (Although if I had a criticism here it would be that often there is no attempt is made to understand _why_ the solutions work. To come back to Rubik's Cube, the student is simply shown a number of rote moves and asked to memorize them. There is no attempt to understand why this works, or how one might go about generalizing these moves or creating one's own moves.) Again, to repeat, my real criticism here is that the course is (badly, IMO) misnamed and this seems important to point out for other folks who might consider buying this course. It's a nice course, but if you are actually looking for a serious (or even an elementary) discussion of the actual mathematics underlying these games, this is not the course for you. Perhaps a more useful/accurate name might be something like: "Popular Games and Puzzles and How to Solve Them"
Date published: 2016-02-10
Rated 5 out of 5 by from Fun and Games Professor Benjamin's infectious enthusiasm for his subject will make this course series enjoyable even for those who are not heavily into card and board games and puzzles, and you will learn some surprising facts and figures along the way.
Date published: 2016-02-07
Rated 5 out of 5 by from
Date published: 2016-01-21
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